Riftbound Champions Guide

A quick tour of key champions from Origins and Proving Grounds: their identities, domains, and a representative decklist to try.

Sett — card art
Sett card

Sett

Domains: Body / Order

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Aggressive unit buffs. Sett wants to empower his troops, push them forward, and dominate through direct combat. His playstyle rewards big units and constant pressure. Like most orange decks, he can run Aurora but still performs excellently without it.

This deck mixes good-stuff cards with Sett’s buff mechanic, turning your board into a series of unstoppable threats. It also capitalizes on Sett’s signature spell, Showstopper, to close games with style.

Master Yi — card art
Master Yi card

Master Yi

Domains: Calm / Body

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Master Yi focuses on holding ground with a single unit to maximize his powerful ability: gaining +2 Might when defending alone. This works beautifully within the game’s natural flow, which already rewards conquering and defending with one unit, allowing you to leverage Yi’s ability without having to force it.

One thing to note is that since Yi’s units tend to reach very high Might values, opponents will try to remove them outside of showdowns — having ways to protect your centerpiece unit is key to victory.

There are multiple ways to build Master Yi — more aggressive Aurora versions or ramp-focused hybrids like this one. Personally, this is the list I enjoy the most, and it’s the one I recommend trying out.

Ahri — card art
Ahri card

Ahri

Domains: Mind / Chaos

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Ahri manipulates the opponent through reductions, hidden effects, and battlefield control. She excels in both reactive and tempo-based gameplay.

Her ability is somewhat similar to Master Yi’s, though harder to trigger — Yi always gets his +2 Might, while Ahri needs two enemy units to enter, and neither can have 1 Might.

Despite this, she has incredible potential that’s worth exploring. This deck showcases the synergy between Ahri Alluring, Sea of Insight, and Time Warp. Together, they can end a match in a blink — Ahri gains an extra point when holding, and chaining two Time Warps can net you 4 points instantly, often enough to secure victory.

Kai'Sa — card art
Kai'Sa card

Kai'Sa

Domains: Fury / Mind

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The Daughter of the Void blends explosive aggression with efficient spell use. She keeps pressure with small units and spell synergy, controlling tempo while gaining power through her passive.

Like most Kai’Sa decks, this one focuses on dictating the pace of the game through efficient threats and removal. Her ability to generate extra power for spells gives her unmatched resource advantage — arguably the strongest deck in the current Riftbound meta.

Volibear — card art
Volibear card

Volibear

Domains: Body / Fury

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Ramp and large-unit dominance. Volibear aims to accelerate resources and deploy massive creatures to overwhelm opponents in the mid-to-late game.

This Volibear list runs Aurora — a natural choice for a ramp deck. It plays huge Might creatures that dominate the board.

Although Volibear currently struggles against Kai’Sa, it remains a strong, reliable option when it finds its curve.

Viktor — card art
Viktor card

Viktor

Domains: Order / Mind

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Token generation and “go-wide” strategy. Viktor decks focus on creating armies of small units and empowering them with global buffs. The main goal is to outnumber and outscale opponents, finishing games with Grand Stratagem.

This typical Viktor list runs mass token generation alongside powerful finishers like Thousand-Tailed Watcher. It also benefits greatly from two of the best yellow cards: Cull the Weak (sacrificing tokens efficiently) and Hidden Blade (drawing cards). Excellent versus Aurora decks.

Miss Fortune — card art
Miss Fortune card

Miss Fortune

Domains: Body / Chaos

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Pirate-style ganking and multi-battlefield pressure. Miss Fortune excels at moving units between battlefields to apply tempo and confuse opponents.

Miss Fortune synergizes beautifully with Aurora, giving ganking potential to powerful ramp units and making it harder for opponents to defend. It’s great for late-game control and finishing matches from behind.

Darius — card art
Darius card

Darius

Domains: Fury / Order

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Momentum-based aggression. Darius thrives on chaining multiple spells each turn to maintain constant pressure.

The most popular and powerful version runs Baited Hook — perfectly synergizing with Darius’s energy-gaining ability and enabling explosive plays with Vayne and Draven.

Annie — card art
Annie card

Annie

Domains: Fury / Chaos

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Midrange value engine. Annie channels her pyromantic power into spells that gain tempo and consistent rune recovery, making her a resource-efficient champion.

This midrange deck shines through its rune-recovery mechanic, enabling combos like Vi Destructive plus Ride the Wind — one of the strongest interactions in Riftbound.

Teemo — card art
Teemo card

Teemo

Domains: Mind / Chaos

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Hidden traps and surprise tactics. Teemo exploits the “hidden” mechanic for deceptive, tricky plays. When Teemo goes first, his pressure is relentless — making it hard to reclaim battlefields.

However, he struggles against Kai’Sa, a common issue for many champions.

Lee Sin — card art
Lee Sin card

Lee Sin

Domains: Mind / Chaos

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Discipline and battlefield control. A reactive midrange deck that uses Lee Sin’s buff ability to strengthen allies and dominate combat phases.

This list uses solid midrange “good stuff” tools to make the most of Lee Sin’s passive power boosts.

Jinx — card art
Jinx card

Jinx

Domains: Chaos / Fury

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Hyper-aggressive discard deck. Jinx decks run out of cards fast to trigger her powerful ability and turn empty hands into firepower.

This list uses three seals to offset power costs, transforming Jinx’s usual downside — running out of cards — into an advantage. The Vi + Ride the Wind combo serves as a potent finisher.

Garen — card art
Garen card

Garen

Domains: Body / Order

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Overwhelming force through multiple units. Garen’s ability is hard to trigger consistently, but his access to Body cards allows for a strong Aurora deck regardless.

While not top-tier due to his tricky condition, Garen remains viable as a solid unit-based deck with great scaling potential.

Yasuo — card art
Yasuo card

Yasuo

Domains: Calm / Chaos

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Tactical combos and reactive play. Yasuo thrives on skillful piloting, using combat tricks to control tempo and fight outcomes.

Yasuo benefits from player experience — perfect for those who like high-skill decks that reward planning and timing.

Leona — card art
Leona card

Leona

Domains: Order / Calm

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Stuns and tempo dominance. Leona’s decks revolve around stunning enemies and buffing allies to build lasting tempo advantage.

Packed with all currently available stun effects, Leona overwhelms opponents with tempo swings and favorable trades.

Lux — card art
Lux card

Lux

Domains: Order / Mind

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Spell-heavy control and card advantage. Lux leverages powerful spells to manage battlefields and draw through her passive.

Though not the strongest deck yet, Lux’s mechanic shows promise — especially if future expansions bring stronger spells.

Final Notes

The early meta shows a healthy spread of strategies — from Kai’Sa’s tempo dominance to wider token plans with Viktor and tricky control lines with Lux or Yasuo. Keep an eye on updates and balance patches; small changes can shift which champions rise to the top.